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A repository of official Star Wilds world lore & information.

Primarian


Description#

Primarians, also known as monkeyfolk, hail from the world of Duskara, where they were given life and form by the divine beastfolk creator, Sylvos. Family, heritage, and pride are the pillars of their civilization, with their deep familial bonds driving the structure of their communities. Primarians tend to live and thrive among their own kind, forming tightly knit villages and towns where tradition and family are paramount. Few Primarians venture far from their homes, as they prefer to settle down, grow roots, and nurture their relationships. With humanoid bodies and the traits and features of primates, Primarians embody a wide range of personalities, reflecting the diversity of their species.

Racial Traits#

Size:
Your size is Medium, standing around 6 to 7 ft tall.

Speed:
Your base walking speed is 3o ft.

Lifespan:
Primarian reach maturity around age 5 and can live upwards of 60 years.

Alignment:
Primarian typically lean toward neutral alignments, balancing personal freedom with a strong sense of community and connection to nature.

Languages:
You can speak, read and write in Common and Beastspeech.

Racial Features#

Expert Climber:
Your powerful arms and natural instincts make you a masterful climber. You have a climbing speed equal to your walking speed. While climbing, you have advantage on Dexterity saving throws and Dexterity (Acrobatics) checks. When you take the Dash action while climbing, you can climb an additional 10 feet as part of your movement.

Sub-races:#

As a Primarian, please choose from one of the following sub-races to determine additional racial features:


Gorillak#

The Gorillak are the largest and most physically imposing of the Primarians, with humanoid bodies and the heads and features of gorillas. Their black skin and thick, dark fur cover their broad, muscular builds, but their demeanor is a stark contrast to their appearance. Gorillak are calm, peaceful, and serene, valuing balance and enlightenment above all else. Their communities often resemble monastic communes or temples, where the Gorillak pursue tranquility, wisdom, and harmony with nature and themselves. Rarely aggressive, Gorillak teach their young the art of self-defense rather than offense, emphasizing restraint and respect for all life. They largely turn away from modern technological and magical advancements, preferring a more holistic, tribal way of life. Deeply devoted to Sylvos, they gravitate toward the aspects of the deity that emphasize peace, balance, and respect for nature. Gorillak are known for their calm and respectable nature, embodying the ideals of quiet strength and wisdom.

Ability Score Increase:
Strength +2, Wisdom +1

Skill Selection:
You gain proficiency in two skills of your choice from the following: Athletics, Insight, Medicine, or Perception.

Self-Defensive:
When a creature hits you with a melee attack, you can use your reaction to make a single melee attack against the attacker. If your attack hits, the creature must succeed on a Strength saving throw (DC = 8 + your Strength modifier + your proficiency bonus) or be knocked prone. You can use this ability once per long rest.

Tranquil Resolve:
Your calm state of mind allows you to resist attempts to disrupt your focus or composure. You have advantage on saving throws against being frightened or charmed. Additionally, as a bonus action, you can enter a state of tranquility for 1 minute. While in this state, you have advantage on Wisdom (Insight) checks. You can use this ability once per long rest.


Kael'tan#

The Kael’tan are humanoid with the features of orangutans, their fur ranging from deep orange to reddish-brown. Known for their intelligence, curiosity, and empathy, the Kael’tang are driven by a deep emotional connection to their families, loved ones, and communities. They are natural scholars, leaders, and mages, with a thirst for knowledge and a passion for achieving their diverse goals. Their curiosity often leads them to explore many paths in life, whether in pursuit of knowledge, leadership, or helping others. Despite their peaceful and compassionate nature, Kael’tan are also formidable fighters, known for their unrelenting resolve when fighting for their beliefs or protecting those they care about. Their notable empathy often leads them to serve as healers, mediators, or protectors in their communities, always willing to help those in need. They are admired as strong, passionate, and emotionally driven companions, earning them a reputation for being noble and loyal allies.

Ability Score Increase:
Intelligence: +2, Wisdom +1

Skill Selection:
You gain proficiency in two skills of your choice from the following: Arcana, History, Insight or Persuasion.

Primate Rage:
When a creature damages you or when you are threatened, you can use your reaction to unleash your primal instincts and enter a rage. As part of this reaction, you beat your chest with a thunderous roar, drawing upon your feral strength. While raging, you have advantage on Strength and Dexterity saving throws, as well as Strength and Dexterity ability checks. Additionally, your melee weapon attacks deal an extra 1d4 damage. This rage lasts for 1 minute or until you are incapacitated. Once you use this feature, you cannot use it again until you finish a long rest.

Empathetic Bond:
Your deep empathy allows you to connect with others on an emotional level. As an action, you can focus on a creature you can see within 30 feet of you and sense its emotional state, gaining insight into how it feels and what motivates it. You must succeed on a Wisdom (Insight) check against the creature’s passive Charisma (Deception) score to learn this information.


Chimpin#

The Chimpin are humanoid with the heads and features of chimpanzees, and their personalities are as wild as their appearance. Known for their chaotic and unpredictable nature, Chimpin are mischievous and playful, often pushing the boundaries of what is acceptable. While their antics can sometimes border on mean-spirited, they are not inherently evil—rather, they embody a fiery, passionate energy that makes them both exciting and challenging to deal with. Despite their chaotic tendencies, Chimpin are fiercely loyal to their families and communities, and their combat prowess is celebrated in their culture. They are hard-headed and quick to action, often excelling as fighters and warriors. While their mischievous and unpredictable nature can garner them mixed reputations, those who know the Chimpin well understand that their loyalty, passion, and spark of life make them invaluable companions and, often, the life of the party.

Ability Score Increase:
Dexterity: +2, Charisma +1

Skill Selection:
You gain proficiency in two skills of your choice from the following: Acrobatics, Sleight of Hand, Intimidation or Performance.

Savage Strikes:
When you score a critical hit with a melee weapon or unarmed strike, you can roll one of the weapon’s damage dice one additional time and add it to the damage dealt.

Mischievous Charm:
Your playful and unpredictable nature makes you both endearing and frustrating to others. As a bonus action, you can choose a creature within 30 feet that can hear and understand you. For the next minute, you gain advantage on Charisma (Deception) and Charisma (Persuasion) checks made against that creature, but the creature also has advantage on Insight checks made against you during this time. You can use this ability once per long rest.

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